package de.koller.reason.gameGui.visual;

import de.koller.reason.gui.textureObj.IPart;
import de.koller.reason.gui.textureObj.SubPart;

public enum BasicVisual {

	ExitButton(			new SubPart( 0,  0, 16, 12 ) ),
	FullscreenButton(	new SubPart( 0, 12, 16, 12 ) ),
	NoFullscreenButton( new SubPart( 0, 24, 16, 12 ) ),
	Grid(				new SubPart( 16, 0, 24, 24 ) );
	
	public final IPart part;

	private BasicVisual( IPart part ) {
		this.part = part;
	}
	
}
